Bar 5 - Style Specific Switches and Abilities
Introduction
The abilities listed in the table below are related to the bar 5 keybinds on the keybinds page. These ability bars are manually cast, with a setup specific to each combat style.
These bars make weapon switches easier, and give players access to the threshold and ultimate abilities they won’t commonly use. As a result these bars are mostly helpful to players that have multiple weapon switches, and could be combined into a single bar for those that only have a few.
Slot
Melee Bar
Ranged Bar
Magic Bar
1

Lunging Weapon Switch

Planted Feet Weapon Switch

Planted Feet Weapon Switch
2

Main Hand Weapon

Main Hand Weapon

Main Hand Weapon
3

Off-hand Weapon

Off-hand Weapon

Off-hand Weapon
4

Two-handed Weapon

Two-handed Weapon

Two-handed Weapon
5

Statius's Warhammer

Zaros Godsword

Seren Godbow

Guthix Staff
6

Flanking Weapon Switch

Flanking Weapon Switch

Flanking Weapon Switch
7

Noxious Scythe

Mechanised Chinchompa

Bash
8

Destroy

Salt the Wound

Autocast Spell
9

Greater Flurry

Incendiary Shot

Tsunami
10

Slaughter

Deadshot

Metamorphosis
11

Disruption Shield

Disruption Shield

Disruption Shield
12

Vengeance Group

Vengeance Group

Vengeance Group
13

Overpower

Utility Slot

Shield Dome
14

Meteor Strike

Utility Slot

Spellbook Swap