Primary Weapons
Introduction
Unlike armour sets, the same weapons are recommended for both bossing and slayer tasks. Therefore, the highest tier weapon and the most powerful damage dealing perks are the best for both tasks. Two-handed weapons are often more cost effective, and suitable for most tasks, particularly for melee combat where 2h’s provide AOE damage. Dual wielding on the other hand will often deal more damage to a single target, if the player has a 100% hit chance on the enemy.
Weapons
The following tables outline the current best weapon sets for all combat styles. These are usually always the highest tier weapons in the game—which are currently level 92. In the event you don’t own and/or cannot afford weapons at this tier — substitute down to the tier you can afford.
Level Requirement
Melee
Ranged
Magic
92
Two-handed
Zaros Godsword
Seren Godbow
Staff of Sliske
92
Dual Wield
Khopesh
(Elindinis / Tumeken)
Blightbound Crossbows
Praesul
(Wand / Core)
90
Two-handed
Noxious Scythe
Noxious Longbow
Noxious Staff
90
Dual Wield
Drygore
(Long / Rapier / Mace)
Ascension Crossbows
Seismic
(Wand / Singularity)
85
Two-handed
Dragon Rider Lance
Strykebow
Wyvern Crossbow
Camel Staff
85
Dual Wield
Fury Blades
(Nymora / Avaryss)
Shadow Glaives
Cywir Elders
(Wand / Orb)
Weapon Perks
Weapon perks focus on maximum damage output. It’s important to remember to put Aftershock on the main hand of a duel wield set, to keep the effect of the ability active when switching the offhand to a shield or another weapon switch.
Weapon Type
Gizmo 1
Components
Gizmo 2
Components
Two-Handed
Aftershock 3
5 Ilujankan
Precise 3/4
Equilibrium 2
5 Precise
Dual Wield
Aftershock 3
5 Ilujankan
Precise 3/4
Equilibrium 2
5 Precise