Bar 5 - Style Specific Switches and Abilities
Introduction
The abilities listed in the table below are related to the bar 5 keybinds on the keybinds page. These ability bars are manually cast, with a setup specific to each combat style.
These bars make weapon switches easier, and give players access to the threshold and ultimate abilities they won’t commonly use. As a result these bars are mostly helpful to players that have multiple weapon switches, and could be combined into a single bar for those that only have a few.
Slot
Melee Bar
Ranged Bar
Magic Bar
1
Lunging Weapon Switch
Planted Feet Weapon Switch
Planted Feet Weapon Switch
2
Main Hand Weapon
Main Hand Weapon
Main Hand Weapon
3
Off-hand Weapon
Off-hand Weapon
Off-hand Weapon
4
Two-handed Weapon
Two-handed Weapon
Two-handed Weapon
5
Statius's Warhammer
Zaros Godsword
Seren Godbow
Guthix Staff
6
Flanking Weapon Switch
Flanking Weapon Switch
Flanking Weapon Switch
7
Noxious Scythe
Mechanised Chinchompa
Bash
8
Destroy
Salt the Wound
Autocast Spell
9
Greater Flurry
Incendiary Shot
Tsunami
10
Slaughter
Deadshot
Metamorphosis
11
Disruption Shield
Disruption Shield
Disruption Shield
12
Vengeance Group
Vengeance Group
Vengeance Group
13
Overpower
Utility Slot
Shield Dome
14
Meteor Strike
Utility Slot
Spellbook Swap